Sunday, October 27, 2013

Week 6 Pre-production!

This week was heavy for me on the concept art. I established some asset concepts that would help with our modeling and texturing pipeline for the team. This is a concept art of the floating updside down trees in the background. At this point, I am laying down basic colors so I can see how it works as a whole with the other assets. I am actually using the colors from the environment concept storyboard that I created on my first post.   Here is a concept art of the vertical standing platforms, hanging vertical and horizontal vertical platforms.
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnSDtZk0ZtumQsKM0WFPoS1R_FqBf4-hep6FV4eE_5W4woHqzsMiVmbKFviLDEJl3U8Vb_84OSll45e__Rz1zF3P2v1auha6yfXDzBXTiuCPmZVqJmUe-Ff6oltfOBD_1cDBXVgqgg2wQI/s1600/platform.jpg

   https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxiB-K-lp-ONXLjqM6hruyTfZ0klhP8jD6UY7CT2qCGL10h2BIG8DL6UfOn_XLzkTLyO_jNB3zaPNliAfhlIMXjuooUG9rB7c9ITwGBYvLeIhPMP7vLWaHoIoQa5rrY_q482YoYqVlv7Ki/s1600/tree_background.jpg

Monday, October 21, 2013

Progress of Concept Art

What I have noticed for the Concept Art progress is that after we had established a style for the game, it has been a lot of research for me since I am the art director and also the project manager. For the beginning process of what occurred for the Environment Art concept, I started with a storyboard sketch of what it should have looked like according to 3 stages of looks in the level.
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1XdHDZXblbDoEJaBkwN5JM0S4_avmEBWeCQ2BDPTaGI9MthF5NNgFnRjQqWEL2cYocTzFY-Yb4SMmhYmBvHvIisfhAqzxTNb_Zyev9uZQ40vSSWrFALgPm8T8nwNT88T9ab_x3VVlU6P2/s1600/mood_board.jpg