This week, I noticed some of the people were confused with what approach we were going with our beach level. The level designer didn't specify anything, so I took lead and started placing environment elements around where they need to be. They might be placed differently later in the level, but for now, we know that they would work with the environment. I also went in and did a sample lighting for what our environment will be in too, which is a twilight beach scene.
I feel like this idea is very solid and everyone is getting a good start this quarter with knowing what they are doing and focused on. I noticed I was spending a lot of time on concept art, which is ok, but my focus is on the 3D models, so after I finish all these concepts, I will be jumping in with the 3D modelers and start modeling things out.